Senior Multiplayer & Online Engineer – Relocation to Australia
An award-winning game studio in Melbourne is searching for a Senior Multiplayer & Online Engineer
to play a central role in building the online architecture for a new cross-platform title being developed in Unity. The studio offers full relocation support from the U.S. (or globally)
—including visa sponsorship, travel assistance, and resettlement logistics.
This is a rare opportunity to shape the multiplayer systems and online features of a new game with a passionate, world-class team. The position is open to engineers who thrive in collaborative environments and enjoy solving technical challenges related to real-time co-op gameplay, backend integration, and live game operations.
What You’ll Be Doing:
- Architecting and developing real-time multiplayer systems and online features for a new cross-platform title.
- Working closely with tech directors, engineers, and backend partners to prototype and implement production-quality service integrations.
- Leading the design of online gameplay subsystems, including co-op, chat, authentication, telemetry, commerce, cloud saves, and live events.
- Contributing to network performance optimisation and cost-effective backend hosting solutions that meet AAA standards.
- Providing technical leadership and mentorship to internal and external developers.
- Partnering with leads across disciplines to align on tech milestones, best practices, and production schedules.
- Documenting system architecture and backend components.
- Learning and adopting new technologies as required by the project.
- 7+ years of professional experience shipping high-quality PC or console games.
- Expertise in C# and C++, with proven Unity development experience across multiple titles.
- Strong knowledge of network programming, multiplayer game development, and online service integration.
- Prior console development experience(Nintendo, Sony, or Microsoft) is essential.
- Proficiency in debugging, rapid prototyping, and system architecture documentation.
- Bonus experience with Java, Kotlin, or TypeScript for backend customization is highly regarded.
- Familiarity with RPGs, simulation games, outsourcing workflows, or machine learning applications is a plus.
- Based in Melbourne, Australia.
- Relocation support provided from the U.S. or other international locations.
- Hybrid or on-site work model.